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3 million gamers played Halo: Reach on PC and Xbox One during launch week
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Published onDecember 11, 2019
published onDecember 11, 2019
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The long-awaited Halo Reach remaster had a “monumental launch”last weekaccording to Aaron Greenberg, Xbox Games Marketing General Manager at Microsoft. The game was released on December 3 on Xbox One, Windows 10, and Steam, and it’s also available on Xbox Game Pass for PC and console.
Here are the launch numbers that Greenberg highlighted onXbox Wiretoday:
As you may know, Microsoft doesn’t share game sales numbers for its first-party titles, preferring to highlight engagement instead. It’s true that having first-party games on Xbox Game Pass on launch day is certainly cannibalizing sales, but Halo Reach being a top seller on Steam (along with Age of Empires II: Definitive Edition) shows that Microsoft was definitely right to not make its PC games exclusive to the Windows 10 Store.
Halo: MCC’s overall reviews on Steam are currently “Very Positive,” and we hope the upcoming PC ports of Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, and Halo 4 will meet the high expectations from Halo fans. 343 Industries recently said that thefirst Halo: CE PC build will ship to select Halo: Insiders after the holidays, with the rest of the Halo games to follow in 2020.
If you have yet to try Halo: Reach, the game is free with Xbox Game Pass for PC and Console, and you can also get it for just $9.99 on the Microsoft Store andSteam.
Radu Tyrsina
Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time).
For most of the kids of his age, the Internet was an amazing way to play and communicate with others, but he was deeply impressed by the flow of information and how easily you can find anything on the web.
Prior to founding Windows Report, this particular curiosity about digital content enabled him to grow a number of sites that helped hundreds of millions reach faster the answer they’re looking for.
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Radu Tyrsina