AMD grants free access to FidelityFX Super Resolution source code, announces other FSR updates
The best kind of source is open source.
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What you need to know
AMD has a lot of FidelityFX Super Resolution (FSR) updates to share. First and foremost, July 16, 2021, will be the day that Arcadegeddon and Necromunda: Hired Gun gain FSR support, with Resident Evil Village and Edge of Eternity to follow two weeks later. Counting those, 12 games will support FSR.
That’s the consumer-side benefit of the FSR news. On the developer side, AMD has a much bigger announcement to make: “Starting today onGPUOpen, you can get access to theAMD FidelityFX Super Resolutionsource code for free under the open source MIT License, get FSR documentation, and download a new sample that shows off FSR and lets you view the different FSR modes and see how they impact image quality and performance.”
Another big announcement is that FSR is now available in both Unity and Unreal Engine. AMD has a few more interesting nuggets sprinkled throughout itsFSR update post, so be sure to check it out if all this content sounds applicable to you.
FSR is coming to Baldur’s Gate 3, Far Cry 6, Myst, Vampire the Masquerade: Bloodhunt, and many more games. So what exactly is it? If you haven’t read up on FidelityFX Super Resolution, know that it’s a technology that allows games to increase performance and visuals output simultaneously. Since those two areas usually involve tradeoffs with each other, FSR is a big boon for gamers.
NVIDIA has its own form of FSR called DLSS, though itdiffers from AMD’s offeringin a variety of ways (such as the fact that it’s exclusive to NVIDIA GPUs, whereas AMD’s FSR is available to all of thebest graphics cards).
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Robert Carnevale is the News Editor for Windows Central. He’s a big fan of Kinect (it lives on in his heart), Sonic the Hedgehog, and the legendary intersection of those two titans, Sonic Free Riders. He is the author ofCold War 2395. Have a useful tip? Send it to robert.carnevale@futurenet.com.