Halo Infinite is getting rid of team colors in multiplayer

343 Industries is making quite a controversial decision with Halo Infinite.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

Following the reveal ofHalo Infinite’s multiplayer gameplayat the Xbox E3 2021 show, 343 Industries announced in ablog postthat Halo Infinite is getting rid of theHalofranchise’s traditional red versus blue team colors and will instead feature an “outline” system that allows players to quickly identify friends or foes. If we had to guess, we would say that enemies will be outlined in red while allies will be outlined in blue.

343 Industries has stated that the reason for this is because the studio wants to “fully support our goals for expanded player expression,” meaning that the developers want individual player customizations to stand out more no matter what mode is being played. In previous Halo games, player colors only showed during free-for-all matches, so it makes sense that the developers would want to help make customization choices feel more present in Halo Infinite.

What do you think of this decision? Do you think the outline system is the right call, or do you feel like red versus blue should have stayed? What did you think of Halo Infinite’s showing atE3 2021overall? Let us know in the comments. We think it looks like it’s going to be one of thebest Xbox gamesever, and we can’t wait to play it when it comes toXbox Series X,Xbox Series S, Xbox One consoles, and Windows 10 (andWindows 11) PCs later this year. You can preorder the game now for $60, but keep in mind that if you’re only interested in the multiplayer, it will be completely free.

A new Great Journey awaits

Halo Infinite is the biggest Xbox game of the year by far, and based on what we saw at E3 2021, it looks like it’s going to be fantastic.

Get the Windows Central Newsletter

Get the Windows Central Newsletter

All the latest news, reviews, and guides for Windows and Xbox diehards.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he’s been an avid fan since childhood. He’s been writing for Team WC since the summer of 2017, and you’ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he’s not writing or gaming, there’s a good chance he’s either watching an interesting new movie or TV show or actually going outside for once.Follow him on X(Twitter).