Microsoft’s Game Stack Live event dated for April 2021, new game dev details on the way

Game Stack is a suite of tools to help companies manage their game dev efforts, and there’s a host of new features on the way.

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What you need to know

What you need to know

Microsoft Game Stack is a suite of tools, services, and middleware designed and maintained to help game developers and publishers build experiences. From Simplygon to Havok, DX12 Ultimate andPlayFab, Microsoft’s tools are among the best in the industry. Microsoft’s toolkit is also potentially set to grow even more robust afterMicrosoft acquires Bethesda/ZeniMaxin the coming weeks, adding the legendary id Tech engine to its stable of technologies.

Navigating the products and services on offer to developers across PC, Xbox, and other platforms can be a daunting task for a newcomer (even more so if you’re not a game dev, whew). To that end, Microsoft hosts its own game dev conference dubbed Game Stack Live, which is returning to the airwaves on April 20-21 with an emphasis on game development.

Microsoft says that Game Stack Live 2021 will be its biggest yet, with more keynote speakers than ever. Some of the topics Microsoft has listed on theGame Stack Live announcementand the officialGame Stack Live websiteare as follows.

Over the coming weeks, Microsoft will reveal more detail about the available sessions, as well as who some of the available speakers will be. Registration forGame Stack Live is completely free, and can be accessed here.

For gamers, don’t expect this event to reveal any upcoming games or anything along those lines. Game Stack tools are used across the industry, for all game services and platforms, including Xbox and Windows competitors. Games like Minecraft, Rainbow Six Siege, and Fall Guys use Game Stack products like PlayFab, and more, despite not necessarily being Xbox-exclusive. What this eventwillpotentially feature is new game development techniques devs can leverage on RDNA2 and DX12 Ultimate on compatible platforms.

Either way, the show should prove productive for the industry, as well as Microsoft, as it moves deeper into providing cloud-based services for the booming game industry.

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Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow onTwitter (X)andThreads, and listen to hisXB2 Podcast, all about, you guessed it, Xbox!