Outriders demo getting changes to loot drops and motion blur

Have you been farming the Outriders demo? You’ll need to read this.

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What you need to know

What you need to know

TheOutridersdemo has been a roaring success, in no small part due to its progression passing to the main game. It could even end up being one of thebest Xbox One gamesof the year The keenest gamers who know they’re going to sink hundreds of hours into the final game have been using the demo to load up their characters ahead of launch so they have a bit of an advantage going into the next chapter.

In particular, many have been farming the demo’s bosses, higher difficulty enemies with a higher chance of dropping legendary weapons. There are 10 legendaries in the demo and some players are going after as many as they can get sinking hours into running the same part of the game over and over. Yes, including me.

It’s maybe a little surprising to the dev team people are doing this. That tone certainly comes across in thelatest update from the team, though folks who have been able to play previous, closed playtests of the game seem insistent these methods won’t be necessary in the final release. But we are where we are. And Outriders is a ton of fun, even just with this small snippet of the game to play.

In response to feedback and their own telemetry, the Outriders developer will be making a number of changes to the demo. These will affect how those farming the game can acquire those precious legendaries and make a couple of balancing adjustments to the bosses.

Changes to Captains

Changes to Gauss

Changes to loot drops

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While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat.

Drop rates for enemies won’t be changed at this time, so if you want to keep killingthat Captainover and over, you can and you won’t have a worse chance of getting a legendary drop.

Away from loot, a number of quality of life issues have been discussed, including motion blur. Initially wewere told motion blur could be disabledin the final game. But, that seems to be coming forward to the demo. All platforms will be getting a motion blur toggle with the next patch.

In addition, the frame rate in cut scenes is being tweaked, though a more comprehensive solution for those will be pushed out with the final game.

There are also PC, PlayStation and Xbox specific updates headed, so check outthe full postto get a handle on everything. The patch is currently in testing and is expected to be released to all platforms early next week.

Humanity destroyed Earth, but Enoch isn’t what you hoped

As humanity flees the Earth for Enoch in hopes of rebuilding, things don’t quite turn out as they’d hoped. As the last of the Outriders, it’s up to you to take on the worst the planet has to offer.

Richard Devine is a Managing Editor at Windows Central with over a decade of experience. A former Project Manager and long-term tech addict, he joined Mobile Nations in 2011 and has been found on Android Central and iMore as well as Windows Central. Currently, you’ll find him steering the site’s coverage of all manner of PC hardware and reviews. Find him on Mastodon atmstdn.social/@richdevine