Skull and Bones is off to a rocky start with ‘generally unfavorable’ user scores on Metacritic

Rough waters

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Ubisoft’smuch-delayedpirating simulator,Skull and Bones,finally released on February 16. However, despitepromising plenty of featuresin the run-up to launch, it looks as though the high-seas adventure game has been dashed on the rocks when it comes to user reviews.

Skull and Bonescurrently suffers from anaverage user score of 2.9on Metacritic, based on over 300 user ratings at time of writing. Many of these reviews make unfavorable comparisons toAssassin’s Creed 4: Black Flag.Released back in 2013,Black Flaghad you play asWelsh pirate Edward Kenway and involved plenty of swashbuckling, sea battles, and sneaking about. Conversely,Skull and Bones, is more acutely focused on naval battles, having players send crews to board enemy vessels rather than doing it themselves.

The negative reviews center around issues with pacing and a narrow approach to game design. “Painfully slow and boring,” saidone user, whileanother complained: “It is worse than it looks. No ship boarding, can’t swim, sea battles are all the same. No endgame at all.”

The 12 critic reviews on Metacritic at time of writing are more favorable, coming to an average of 64, which the site calls ‘mixed.’ These were somewhat more favorable than the user reviews, withPC Gamer, our sister site,saying: “Combining moody and gratifying ship-on-ship combat with shallow live service trappings,Skull and Bonesis great within the claustrophobic parameters of what market forces allow it to be.”

Skull and Boneshad a notoriously troubled development, having received multiple delays since its announcement in 2017. Since then, the title has been changed in numerous ways, with overhauls to the setting, branding, and the scope of its game mechanics.

The swashbuckling game is currently available onPS5,Xbox Series X,Xbox Series S, and on PCvia the Ubisoft store.

Looking for an alternative? Try our lists of thebest single-player gamesandbest story games.

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An editor and freelance journalist, Cat Bussell has been writing about video games for more than four years and, frankly, she’s developed a taste for it. As seen on TechRadar, Technopedia, The Gamer, Wargamer, and SUPERJUMP, Cat’s reviews, features, and guides are lovingly curated for your reading pleasure.

A Cambridge graduate, recovering bartender, and Cloud Strife enjoyer, Cat’s foremost mission is to bring you the best coverage she can, whether that’s through helpful guides, even-handed reviews, or thought-provoking features. She’s interviewed indie darlings, triple-A greats, and legendary voice actors, all to help you get closer to the action. When she’s not writing, Cat can be found sticking her neck into a fresh RPG or running yet another Dungeons & Dragons game.

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